 The  game starts with the player engaging in a test to become part of the  "Raven's Nest". It simply involves destroying two Muscle Tracers (MTs),  before being destroyed oneself. Upon passing this test, the player  receives mission requests from corporations and other groups. Missions  generally pay higher as difficulty increases. Depending on which  missions are chosen, the story progresses differently. The player can  also read mail from various senders, and observe the rankings, which are  based on mission success rates.One notable aspect regarding the parts,  particularly weapons, in the original Armored Core and its two PS1  expansions is that they are by far the most powerful in the series. For  example, the original KARASAWA fired faster than most AST Rifles and  Pulse Rifles in later games. The FINGER had 3000 ammo, and the Large  Missile came in two styles, one that flew like a regular missile  (discontinued after Master of Arena), and the traditional slow (though  roughly twice as fast as later versions such as those in Last Raven)  version. The slow version had ten missiles as opposed to the current  four, and was the longest range missile of the first generation.This  version of Armored Core utilizes the "Human Plus" concept where humans  were altered by Murakumo in order to make them more effective. Unlocking  the ability required players to purposely lose missions until they had  acquired a significant debt (-50,000 credits). The maximum number of  plussings hovering around 9 times, the skills acquired range anywhere  from gridded radar showing colored dots for elevation differences (or  not even requiring a head that has built in radar) to being able to fire  shoulder mounted cannons while in full bipedal motion. The more bizarre  effects would be the ability to fire plasma bursts from the laser blade  and having increased effective generator power.Successfully becoming  "Human Plus" takes the player back to the beginning of the storyline  along with their current Armored Core unit as well as their full  inventory of purchased AC components, and with one of the "Human Plus"  upgrades.
The  game starts with the player engaging in a test to become part of the  "Raven's Nest". It simply involves destroying two Muscle Tracers (MTs),  before being destroyed oneself. Upon passing this test, the player  receives mission requests from corporations and other groups. Missions  generally pay higher as difficulty increases. Depending on which  missions are chosen, the story progresses differently. The player can  also read mail from various senders, and observe the rankings, which are  based on mission success rates.One notable aspect regarding the parts,  particularly weapons, in the original Armored Core and its two PS1  expansions is that they are by far the most powerful in the series. For  example, the original KARASAWA fired faster than most AST Rifles and  Pulse Rifles in later games. The FINGER had 3000 ammo, and the Large  Missile came in two styles, one that flew like a regular missile  (discontinued after Master of Arena), and the traditional slow (though  roughly twice as fast as later versions such as those in Last Raven)  version. The slow version had ten missiles as opposed to the current  four, and was the longest range missile of the first generation.This  version of Armored Core utilizes the "Human Plus" concept where humans  were altered by Murakumo in order to make them more effective. Unlocking  the ability required players to purposely lose missions until they had  acquired a significant debt (-50,000 credits). The maximum number of  plussings hovering around 9 times, the skills acquired range anywhere  from gridded radar showing colored dots for elevation differences (or  not even requiring a head that has built in radar) to being able to fire  shoulder mounted cannons while in full bipedal motion. The more bizarre  effects would be the ability to fire plasma bursts from the laser blade  and having increased effective generator power.Successfully becoming  "Human Plus" takes the player back to the beginning of the storyline  along with their current Armored Core unit as well as their full  inventory of purchased AC components, and with one of the "Human Plus"  upgrades.Saturday, March 24, 2012
Free Download Games Armored Core : Project Phantasma (mediafire)
 The  game starts with the player engaging in a test to become part of the  "Raven's Nest". It simply involves destroying two Muscle Tracers (MTs),  before being destroyed oneself. Upon passing this test, the player  receives mission requests from corporations and other groups. Missions  generally pay higher as difficulty increases. Depending on which  missions are chosen, the story progresses differently. The player can  also read mail from various senders, and observe the rankings, which are  based on mission success rates.One notable aspect regarding the parts,  particularly weapons, in the original Armored Core and its two PS1  expansions is that they are by far the most powerful in the series. For  example, the original KARASAWA fired faster than most AST Rifles and  Pulse Rifles in later games. The FINGER had 3000 ammo, and the Large  Missile came in two styles, one that flew like a regular missile  (discontinued after Master of Arena), and the traditional slow (though  roughly twice as fast as later versions such as those in Last Raven)  version. The slow version had ten missiles as opposed to the current  four, and was the longest range missile of the first generation.This  version of Armored Core utilizes the "Human Plus" concept where humans  were altered by Murakumo in order to make them more effective. Unlocking  the ability required players to purposely lose missions until they had  acquired a significant debt (-50,000 credits). The maximum number of  plussings hovering around 9 times, the skills acquired range anywhere  from gridded radar showing colored dots for elevation differences (or  not even requiring a head that has built in radar) to being able to fire  shoulder mounted cannons while in full bipedal motion. The more bizarre  effects would be the ability to fire plasma bursts from the laser blade  and having increased effective generator power.Successfully becoming  "Human Plus" takes the player back to the beginning of the storyline  along with their current Armored Core unit as well as their full  inventory of purchased AC components, and with one of the "Human Plus"  upgrades.
The  game starts with the player engaging in a test to become part of the  "Raven's Nest". It simply involves destroying two Muscle Tracers (MTs),  before being destroyed oneself. Upon passing this test, the player  receives mission requests from corporations and other groups. Missions  generally pay higher as difficulty increases. Depending on which  missions are chosen, the story progresses differently. The player can  also read mail from various senders, and observe the rankings, which are  based on mission success rates.One notable aspect regarding the parts,  particularly weapons, in the original Armored Core and its two PS1  expansions is that they are by far the most powerful in the series. For  example, the original KARASAWA fired faster than most AST Rifles and  Pulse Rifles in later games. The FINGER had 3000 ammo, and the Large  Missile came in two styles, one that flew like a regular missile  (discontinued after Master of Arena), and the traditional slow (though  roughly twice as fast as later versions such as those in Last Raven)  version. The slow version had ten missiles as opposed to the current  four, and was the longest range missile of the first generation.This  version of Armored Core utilizes the "Human Plus" concept where humans  were altered by Murakumo in order to make them more effective. Unlocking  the ability required players to purposely lose missions until they had  acquired a significant debt (-50,000 credits). The maximum number of  plussings hovering around 9 times, the skills acquired range anywhere  from gridded radar showing colored dots for elevation differences (or  not even requiring a head that has built in radar) to being able to fire  shoulder mounted cannons while in full bipedal motion. The more bizarre  effects would be the ability to fire plasma bursts from the laser blade  and having increased effective generator power.Successfully becoming  "Human Plus" takes the player back to the beginning of the storyline  along with their current Armored Core unit as well as their full  inventory of purchased AC components, and with one of the "Human Plus"  upgrades.



